The Depths of the Undead Burg have proven to be . . . difficult. I've managed to lose several thousand souls, two points of humanity, and kill the pyromancer Laurentius irrevocably. Two nights ago, I'd thought I had a good handle on the place: I'd found the bonfire, dispatched the butchers without too much trouble, and identified what I figured was the white light to take me to the area boss.
It turns out there was more to the Depths than appeared on the surface. A missed jump on my way to the intended boss fight dropped to an even lower level, filled with rodents of unusual sizes and the seemingly innocuous basilisks. (Had I known their name, I wouldn't have written off the strange, frog-like creatures.) I explored this level extensively: Despite its twists, turns, and drops, the enemies were manageable and the souls were plentiful. I even met a peculiar peddler selling crystal weapons and Gold Pine Resin, along with a happily purchased Bottomless Box for a mere 1000 souls.
This lower area also opened upon balconies facing an immense open area. A sorcerer, like in the Undead Parish, was targeting me from an upper mezzanine, but I saw no way to reach him. The balconies led to another door of while light--which obviously would take me into the vault--and, not wanting to risk my progress or take on something that I figured must be immense, I made my way back to the previously discovered area boss.
Much to my surprise, a wrong turn in a tight passageway led me face to face with the rodent of most unusual size, which cornered me and made short work of my knight. Apparently, it was not through the while light on that level (which I now assume also leads to the vault). On my way to retrieve my souls, I found a doorway that connected to the sorcerer's ledge and decided not to risk confronting him. A misstep, however, returned me to the lower level, where a tackle of basilisks cursed me, which killed me and thus washed away my chances of retrieving my previous humanity and souls
As being cursed halved my health, I set out to remedy the situation posthaste, which also proved difficult. Indeed, just getting back to the Firelink shrine from the unkindled bonfire took a couple tries. The undead woman in the aqueduct dos not sell Purging Stones, and Oswald wants 6000 souls for his (along with 60,000 souls to cleanse my sin of killing Laurentius), so I had to return to the Undead Asylum and trade with the mysterious crow for a couple. Pro tip: Don't test yourself against the extra boss in the Asylum out of spite. You're not ready for him, yet.
The despondent knight at the Firelink Shrine told me that there's someone either in Blighttown or through the New Londo Ruins who truck in removing curses, however facing those ghosts is no more appealing than returning to the Depths.
There's also the lost woman in the Catacombs, and not a divine weapon in sight . . .
Last night, I got the drop on the rodent of most unusual size, and finished exploring the Depths. With the rat, I took the back way onto the sorcerer's balcony, where I used fire arrows and heavy crossbow quarrels to disperse the rats and kill the sorcerer, respectively. Exploring the balcony, I determined that the door of white light in that area only lead back into the twists and turns of the Depths, not into the large vault that the balcony overlooked. It looks like whatever awaits me there is through the lower door of white light and next on the list of what to explore.
ReplyDeleteHow did you get to the Depths? Is it through Blighttown? I don't feel like I missed any passages while going through Undead Parish/Burg.
ReplyDeleteFrom the moss merchant in the aqueduct, take the tower staircase down. Across the hall and to the left of the doorway at the bottom is a locked door that leads to the Depths. To get the key to the depths, you have to defeat the Capra Demon. If you follow the hall to the right, away from the Depths door, you'll encounter two hollow thieves (who won't gang up on you), and then some stairs leading up to the main part of the Lower Undead Burg. Two hounds will attack you on the stairs. At the top of the stairs is a door of white light that leads to the Capra Demon.
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